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About Traditional Art / Student Samuel PierceUnited States Recent Activity
Deviant for 3 Years
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Newest Deviations

Rubber Band Configuration for Pullback Launcher by MephilesTheDark2182 Rubber Band Configuration for Pullback Launcher :iconmephilesthedark2182:MephilesTheDark2182 0 0 Bugle Brat and Power Trolley Art by MephilesTheDark2182 Bugle Brat and Power Trolley Art :iconmephilesthedark2182:MephilesTheDark2182 0 0 Hearseback Art by MephilesTheDark2182 Hearseback Art :iconmephilesthedark2182:MephilesTheDark2182 0 0 Overdrive Concept Cars -- Custom Pickup Truck by MephilesTheDark2182 Overdrive Concept Cars -- Custom Pickup Truck :iconmephilesthedark2182:MephilesTheDark2182 0 0 Hearseback Performance Statistics by MephilesTheDark2182 Hearseback Performance Statistics :iconmephilesthedark2182:MephilesTheDark2182 0 0 Hearseback W8 Twin Turbo (Car Only) by MephilesTheDark2182 Hearseback W8 Twin Turbo (Car Only) :iconmephilesthedark2182:MephilesTheDark2182 0 0 Hearseback W8 Twin Turbo w/ Performance Statistics by MephilesTheDark2182 Hearseback W8 Twin Turbo w/ Performance Statistics :iconmephilesthedark2182:MephilesTheDark2182 0 0 Beach View Window Set by MephilesTheDark2182 Beach View Window Set :iconmephilesthedark2182:MephilesTheDark2182 0 0 Fictional Automotive Companies Logos Batch #1 by MephilesTheDark2182 Fictional Automotive Companies Logos Batch #1 :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P9) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P9) :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P8) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P8) :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P7) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P7) :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P6) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P6) :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P5) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P5) :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P4) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P4) :iconmephilesthedark2182:MephilesTheDark2182 0 0 List of Possible Cars for an N.F.S. Game (P3) by MephilesTheDark2182 List of Possible Cars for an N.F.S. Game (P3) :iconmephilesthedark2182:MephilesTheDark2182 0 0

Favourites

Model E - V2 by Tomycase Model E - V2 :icontomycase:Tomycase 324 33 Model R Fanart by Tomycase Model R Fanart :icontomycase:Tomycase 308 33 Commission : Original Legend by Tomycase Commission : Original Legend :icontomycase:Tomycase 396 33 Toon Parfait by PasLait Toon Parfait :iconpaslait:PasLait 493 17 Kolby by PasLait
Mature content
Kolby :iconpaslait:PasLait 96 9
Nurse Audino-kini by PasLait
Mature content
Nurse Audino-kini :iconpaslait:PasLait 610 22
Aile Mega Man Model A-O by SaitoKun-EXE Aile Mega Man Model A-O :iconsaitokun-exe:SaitoKun-EXE 74 47 MMZX OC Fanart: Julia by SaitoKun-EXE MMZX OC Fanart: Julia :iconsaitokun-exe:SaitoKun-EXE 57 21 MMZX OC Fanart: Kenji Model D by SaitoKun-EXE MMZX OC Fanart: Kenji Model D :iconsaitokun-exe:SaitoKun-EXE 72 32 MMZX OC Fanart: Vega by SaitoKun-EXE MMZX OC Fanart: Vega :iconsaitokun-exe:SaitoKun-EXE 52 14 Mega Man ZX Reburst: Spettro Mega Man Model RX by SaitoKun-EXE Mega Man ZX Reburst: Spettro Mega Man Model RX :iconsaitokun-exe:SaitoKun-EXE 66 42 respuesta yukixtails by eliana55226838 respuesta yukixtails :iconeliana55226838:eliana55226838 112 24 something weird by eliana55226838 something weird :iconeliana55226838:eliana55226838 262 23 project Sonic Catalyst by eliana55226838 project Sonic Catalyst :iconeliana55226838:eliana55226838 141 15 NEW CHARACTER OF ENGELS OF THE NIGHT by eliana55226838 NEW CHARACTER OF ENGELS OF THE NIGHT :iconeliana55226838:eliana55226838 141 38 Around the Ink-Covered Bend by Blue-Paint-Sea Around the Ink-Covered Bend :iconblue-paint-sea:Blue-Paint-Sea 192 6

Critiques

by Argos90

Well now, how can I correctly critique this? Hmm... Well, as a starting point, I shall state this: The design for this alternate costum...


OVERVIEW:-- Visuals:- "This work is definitely pleasing to the eyes. The colors clash brightly against the white background, and the wh...

Groups

Activity


Bugle Brat and Power Trolley Art
And here we have the second of the two pieces I promised to upload. As the title suggests, the cars are called "Bugle Brat" and "Power Trolley"...for obvious reasons.
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Hearseback Art
As promised, here is one of two new pieces that I promised I would upload a few days back. And - as the title suggests - it's a custom drawing of my old car, Hearseback.
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Time for a quick Status Update!

Anyways, sorry for the long-ass hiatus guys. First year of college has had me all wrapped up in stuff. Not to mention that - up until recently - I've been experiencing a severe lack in motivation.

However, the end is near, and I will be posting some sketches in due time. Until then, hang tight for me, could ya?
Overdrive Concept Cars -- Custom Pickup Truck
A little something that I managed to sketch out while I was attending a cousin's birthday party. Specs are as follows:



EXTERIOR SPECS:

VEHILCE TYPE: Pickup Truck
ENGINE: Blown Inline 6-Cylinder (Small-Block)
GEARBOX: 6-Speed Automatic Transmission
WHEEL SIZE: 18-in. (FRONT)/22-in. (REAR)
COLOR(S): White/Cherry Red
DECALS: Cherry Red Tilt-Shifted Shooting Star (Facing Front)


PERFORMANCE SPECS:

HORSEPOWER: 500 bhp
TORQUE: 50 ft.-lbs. @ 3,500 rpm
HANDLING: Drift-heavy (w/ Moderate Oversteer)
BRAKING POWER: 60-0 mph w/ 15-ft. Skid
ACCELERATION: 0-60 mph in 6.2 seconds
TOP SPEED: 180 mph


DESCRIPTION:

Although designed primarily for drift events, this custom pickup is more than capable of being a match for any competition in any race. It's six-cylinder, blown inline engine (which happens to sit right behind the driver's seat in the cabin) is sure to leave its opponents in the dust.
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So I was cleaning up my Journal Entries the other day (to keep things from getting cluttered and whatnot) when I came across NickinAmerica's journal post for a "Bionicle Racers" concept. I read the post and I gotta say: I like the idea a lot. I liked it so much that it actually gave me the inspiration to come up with my own concept for a rip-off of his idea; for now, I'm going to call it "LEGO(TM) Exo-Racers". It's supposed to be a spin-off of the Exo-Force(TM) toy line put out by Lego from 2005 to 2009. Except that instead of focusing on mech-like battle robots a la "Pacific Rim" and "Titan Fall", it would be more along the lines of stuff from games like "Jak X Combat Racing" and "Twisted Metal".

THE STORY:

    Set at an undisclosed point during the human-robot war (preferably during the Golden City Era), Mecha One (the leader of the robots) begins to experiment with experimental vehicle technology as a test to see if he could win the war against the humans via smaller, more compact battle vehicles. The initial tests prove successful, and he secretly launches a new line of battle vehicles designed for quick guerrilla-like attacks on the Golden City, though in locations not usually explored by neither robots nor humans. Fast forward a few months later, during a small raid on a subterranean human outpost beneath the Golden City, one of the robots piloting a battle vehicle gets hit by some defensive equipment set up at the outpost, which damages his vehicle enough to cause him to crash into a cavern wall and become permanently disabled. At that time, a lesser-known human mech pilot (who will go unnamed until further notice) happens to catch sight of the downed robot and the vehicle, and -- after grabbing some equipment from the now-completely-abandoned outpost, manages to pull the now-defunct robot out of the vehicle.
He then proceeds to scan the robot's electronic brain, where he learns about the battle vehicle and Mecha One's plans to use the vehicles to destroy the Golden City from the inside out. The pilot then decides to take both the robot and the damaged vehicle back to the Golden City's labs, where the scientists there are not only able to repair the damaged vehicle, but (with the approval of Sensei Keiken) are also able to create their own line of battle vehicles as a method of countering Mecha One's vehicles. The unnamed pilot is also appointed the leader of a new team in charge of piloting these new vehicles.
Nicknamed "Team Exo-Racers", this new team is in charge of thwarting Mecha One's plans and ensuring that none of the opposition's vehicles are able to reach the Golden City.


THE VEHICLES:

    Unlike the normal Exo-Force(TM) toy line, Exo-Racers(TM) will be more focused on combat-based racing, with an emphasis on unique vehicle design. Each vehicle will have a unique design, unique weapons exclusive to that vehicle, etc. For example, one character's vehicle would be an ATV-style trike with snowmobile treads on it and a high-precision laser rifle, while another character's vehicle would be a monowheel with twin Gatling guns mounted on either side. And...that's all I have to say about this side of the concept. (Except for the fact that I'm considering the idea of using a variation of the Mini-Bots found in the original Exo-Force(TM) toy line.)*


MISCELLANEOUS/OTHER:

    Some other things I considered were the environments (well, duh), and [possibly] any music that would be fitting for each environment. For example, if I were to have one of the major battles take place in a jungle, I'd want the music to have some tribal instruments in it (i.e. flutes, bongo drums, etc.) to give a primitive/tribal/unpredictable sort of atmosphere. Also, if one of the battles were to take place in a cavern/mining tunnel environment (which it probably will), I'd want to have the music feature some ambient sounds and/or distorted echoes of spooky-sounding medleys to give it a more haunting atmosphere. Bottom line: IF I were to feature music in the story, I'd want it to be fitting for each environment, since using one specific genre of music as the main carrying point behind a soundtrack is just an archaic decision that -- to me, at least -- makes the music blend together and stagnates the genre being used for said music.


QUESTIONS/COMMENTS/CONCERNS/SUGGESTIONS:

    So, what do YOU guys think of my idea? Do you think it's a good or bad idea? What could be fixed or improved? Are there any ideas you'd like to pitch to me to make this concept more original? Tell me what you think in the comments below, and I look forward to hearing from all of you. And if you would like to see some of the concepts in real-life, let me know and I'll do my best to make it happen. This has been MephilesTheDark2182, signing off.

--MephilesTheDark2182

deviantID

MephilesTheDark2182
Samuel Pierce
Artist | Student | Traditional Art
United States
Interests

Comments


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:iconblue-paint-sea:
Blue-Paint-Sea Featured By Owner Feb 22, 2015  Hobbyist Digital Artist
Thanks for watching :D
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:iconmephilesthedark2182:
MephilesTheDark2182 Featured By Owner Feb 24, 2015  Student Traditional Artist
No problem!
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:icondrivorobotnik77:
DRivorobotnik77 Featured By Owner Jun 16, 2014
well well well. good to see Mephiles The Dark 
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:iconmephilesthedark2182:
MephilesTheDark2182 Featured By Owner Jul 7, 2014  Student Traditional Artist
Ah, Dr. Eggman. It's quite the honor.
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:icondrivorobotnik77:
DRivorobotnik77 Featured By Owner Jul 31, 2014
ty :D
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:icontenshidream:
Tenshidream Featured By Owner Nov 23, 2013  Student Traditional Artist
:iconthxfavplz: !
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:iconmephilesthedark2182:
MephilesTheDark2182 Featured By Owner Nov 25, 2013  Student Traditional Artist
No problemo!
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:iconthenameskullman:
TheNameSkullMAn Featured By Owner Nov 10, 2013
sup
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:iconmephilesthedark2182:
MephilesTheDark2182 Featured By Owner Nov 12, 2013  Student Traditional Artist
Not much, dude.
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:iconthenameskullman:
TheNameSkullMAn Featured By Owner Nov 12, 2013
you my nigga for now on
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